robertj
14th March 2006, 10:17 AM
Does RawShooter Premium 2006 apply gamma correction? If it does is it constant (hard coded in the program) for all cameras or varies from camera to camera (actually from CCD/CMOS to CCD/CMOS)?
As I understand it, CCD/CMOS records light intensity (luminosity) linearly, while human eye perceives logarithmically (i.e. deforms the signal in order to be able to cope with huge range of intensities, similar holds for hearing and ear) and the output from the CCD/CMOS (although very close to the light of the original scene photographed) it has to be corrected.
The gamma function is: Ic ~ Ir^g, where Ic is a corrected light intensity, Ir recorder light intensity, g gamma (I can't write Greek letter gamma in ASCII), ~ a sign for proportionality and ^ a sign for exponent (i.e. x is proportional to four squared would be written as: x ~ 4^2).
What I do not understand is the following... if our eyes gamma-correct the light from any source, either from an original scene or its photograph, why a (CCD/CMOS's) photo, which will be light-wise close to the original scene, needs a gamma correction (if CCDs/CMOSes are linear)? In other words, if the nature does not correct its light (from natural scenes) to suite our non-linear eyes, why a photo would need to do that?
A reliable source says... Gamma correction. Digital raw captures have linear gamma (gamma 1.0), a very different tonal response from that of either film or the human eye. So the raw converter applies gamma correction to redistribute the tonal information so that it corresponds more closely to the way our eyes see light and shade.
What is do not understand is why one ought to redistribute the tonal information so that it corresponds more closely to the way our eyes see?
R J
As I understand it, CCD/CMOS records light intensity (luminosity) linearly, while human eye perceives logarithmically (i.e. deforms the signal in order to be able to cope with huge range of intensities, similar holds for hearing and ear) and the output from the CCD/CMOS (although very close to the light of the original scene photographed) it has to be corrected.
The gamma function is: Ic ~ Ir^g, where Ic is a corrected light intensity, Ir recorder light intensity, g gamma (I can't write Greek letter gamma in ASCII), ~ a sign for proportionality and ^ a sign for exponent (i.e. x is proportional to four squared would be written as: x ~ 4^2).
What I do not understand is the following... if our eyes gamma-correct the light from any source, either from an original scene or its photograph, why a (CCD/CMOS's) photo, which will be light-wise close to the original scene, needs a gamma correction (if CCDs/CMOSes are linear)? In other words, if the nature does not correct its light (from natural scenes) to suite our non-linear eyes, why a photo would need to do that?
A reliable source says... Gamma correction. Digital raw captures have linear gamma (gamma 1.0), a very different tonal response from that of either film or the human eye. So the raw converter applies gamma correction to redistribute the tonal information so that it corresponds more closely to the way our eyes see light and shade.
What is do not understand is why one ought to redistribute the tonal information so that it corresponds more closely to the way our eyes see?
R J